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{

public void CheeseDash()

CheeseDashSC.png

Cheese Dash

(Spring 2021)

Roles: Sole Developer

Language: C#

Engine: Unity

Links: itch.io

    Cheese Dash is a single-player 3D platformer, where the player has two minutes to collect as many randomly spawning collectables as possible. This game was a solo project developed over the course four weeks.

    The main focus for this project was to design rigidbody based character controller. I also used this project as an opportunity to become more familiar with post-processing and lighting.

    When assigned this project, I wanted to make sure I incorporated learning a new skill.  Since the Unity character controller does not allow for variations in momentum, I particularly wanted to learn to use 3D rigidbodies.  Using 3D rigidbodies allowed me to create more responsive controls with a more realistic feel.  

 

 

 

}

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